NavAble: A Large-Scale Dataset and Synthetic Data Generation Pipeline for Blind Navigation

cs.CV cs.RO Hochul Hwang, Jahir Sadik Monon, Soowan Yang, Shiven Umeshbhai Patel, Anh Nhat Hong Nguyen, Kien Nguyen, Keshav Garg, Dylan Gage, Duretti Hordofaa, Anshu Anjna, Eshed Ohn-Bar, Donghyun Kim · Oct 14, 2026
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What it does
NavAble tackles a critical data scarcity problem in assistive navigation: standard vision datasets largely ignore accessibility-critical objects such as pedestrian signals and door-activation buttons, leaving blind and low-vision assistive...
Why it matters
5K newly collected egocentric frames, and 452K synthetic frames across 11 BLV-relevant classes. By filling this gap, NavAble provides a foundation for training segmentation models that can recognize navigationally important objects from...
Main concern
NavAble is a well-motivated dataset and simulation pipeline that meaningfully advances accessibility-oriented perception. The curation of 36K open-source annotations and 5.
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Plain-language introduction

NavAble tackles a critical data scarcity problem in assistive navigation: standard vision datasets largely ignore accessibility-critical objects such as pedestrian signals and door-activation buttons, leaving blind and low-vision assistive systems with unreliable perception. The authors introduce a large-scale dataset and a synthetic generation pipeline that combine 36K curated real-world images, 5.5K newly collected egocentric frames, and 452K synthetic frames across 11 BLV-relevant classes. By filling this gap, NavAble provides a foundation for training segmentation models that can recognize navigationally important objects from diverse assistive-device viewpoints.

Critical review
Verdict
Bottom line

NavAble is a well-motivated dataset and simulation pipeline that meaningfully advances accessibility-oriented perception. The curation of 36K open-source annotations and 5.5K newly collected egocentric images, combined with a semi-automated synthetic generator built on NVIDIA Isaac Sim, demonstrates clear value for fine-tuning segmentation models on long-tail BLV classes. However, the paper's main quantitative claims are inconsistent: the abstract asserts >80% $\text{mIoU}$ on the held-out test set, yet the best reported result in Table 1 is 72.74% $\text{mIoU}$ (Mask2Former), with most models in the 60s. Additionally, the absolute performance on out-of-distribution embodied platforms remains very low (16–23 $\text{mIoU}$), underscoring that benchmark gains do not yet translate to reliable deployment.

“Experiments show that fine-tuning existing segmentation models on the NavAble Dataset achieves reliable accessibility-object segmentation (>80% mIoU on our held-out test set).”
paper · Abstract
“Mask2Former effectively leverages the synthetic data without curation, climbing from 68.84% (Real) to 72.67% (Real+Syn), with SAN jumping upto 68.12%.”
paper · Section 4.2
What holds up

The synthetic data generation pipeline is the paper's strongest technical contribution. By chaining automated web crawling, Gemini-based filtering, Grounding DINO localization, SAM2.1 segmentation, and SAM3D reconstruction, the authors convert uncurated web images into 500 simulation-ready 3D assets and render 452K annotated frames with paired depth, normals, and bounding boxes. The per-class analysis is convincing: modern architectures make disproportionate gains on thin structural classes such as pedestrian signals and elevator buttons, and the evaluation on two distinct assistive robot platforms shows that improvements are not purely benchmark artifacts. The paper also deserves credit for releasing the dataset, asset library, Isaac Sim extension, and training details.

“The pipeline minimizes manual effort by combining automated web image crawling, VLM-based filtering, SAM 3D-based asset generation, and convenient camera trajectory configuration, enabling large-scale data generation at a diversity unattainable through manual collection.”
paper · Abstract
“For instance, augmenting with Real+Syn yields an impressive +11.18 mIoU improvement on pedestrian signals and +8.23 mIoU on elevator buttons for Segformer.”
paper · Section 4.2
Main concerns

The paper contains a significant factual discrepancy in its central claim: the abstract promises >80% $\text{mIoU}$ on the held-out test set, but the best fine-tuned result reported in Table 1 is 72.74% $\text{mIoU}$ (Mask2Former), with the next best at 68.12%. This overstatement undermines confidence in how the gains are communicated. Beyond inflated headlines, the experimental story is uneven across architectures. While transformer-based and mask-classification models benefit from synthetic data, CNN per-pixel models such as DeepLabv3+ and EncNet degrade by up to 10 points when synthetic data is added, indicating that the sim-to-real gap is not fully bridged and synthetic augmentation is not universally safe. Most critically, absolute performance on embodied out-of-distribution platforms remains poor—SegFormer achieves only 16.17% $\text{mIoU}$ on the cane-shaped robot and 23.08% on the quadruped—suggesting that benchmark $\text{mIoU}$s in the 60s and 70s do not yet translate to reliable real-world navigation perception.

“Experiments show that fine-tuning existing segmentation models on the NavAble Dataset achieves reliable accessibility-object segmentation (>80% mIoU on our held-out test set).”
paper · Abstract
“DeepLabv3+ drops from 63.84% (Real) to 52.63% (Real+Syn) and 59.84% (Real+Cur+Syn).”
paper · Section 4.2 / Table 4
Evidence and comparison

The evidence broadly supports the claim that accessibility-critical classes are underrepresented in standard datasets, and the comparisons to prior BLV datasets are fair. The authors correctly note that Islam et al. provide image-level presence labels rather than pixel-level segmentation masks, and that obstacle-detection datasets like SurDis and GuideTWSI cover narrower scopes. However, the comparisons to zero-shot VLMs are used only as indicative reference points rather than reproducible baselines, which the paper acknowledges but does not rigorously benchmark against. The synthetic augmentation gains are supported by consistent per-class trends across multiple architectures, and the location-level train/test split is a strong design choice. Still, the absence of error bars or statistical significance tests—explicitly acknowledged in the checklist as a limitation—makes it impossible to judge whether reported $\text{mIoU}$ deltas are stable.

“Islam et al. [28] introduce a taxonomy of 90 BLV-critical object categories with image-level presence labels, rather than the dense pixel-level annotations required for segmentation.”
paper · Section 1
“Error bars across multiple seeds are not reported because each fine-tuning run is computationally expensive (multi-GPU training over 16K–324K iterations); all configurations share identical validation/test splits and checkpoint-selection protocols to ensure fair comparison.”
paper · NeurIPS Checklist, Question 7
Reproducibility

The authors release the full dataset, Isaac Sim extension, and training code, which satisfies the checklist requirements and represents good community practice. Appendix A provides detailed per-architecture hyperparameters, optimizers, learning-rate schedules, and iteration budgets. Nevertheless, full reproduction faces practical barriers: the synthetic pipeline depends on the proprietary Fab marketplace for environments and on a proprietary VLM (Gemini) for image filtering, introducing version and licensing drift. The checklist also admits that no error bars or repeated seeds are provided, so independent researchers cannot easily assess variance. Finally, the paper notes that portions of the synthetic pipeline still require human intervention for object placement and trajectory recording, meaning the generation process is not yet fully automated.

“Portions of the synthetic pipeline still require human intervention, including object placement and trajectory recording.”
paper · Section 5
“The dataset and code are publicly available at the project repository, with a README providing instructions for dataset usage, model fine-tuning, and running the synthetic data generation pipeline.”
paper · NeurIPS Checklist, Question 5
Abstract

Reliable recognition of accessibility-critical objects (e.g., audible pedestrian signals, door-activation buttons, and handrails) is essential for assistive navigation technologies that support safe, independent mobility for blind and low-vision (BLV) users. Yet these categories are underrepresented in existing large-scale vision datasets, and the few datasets that include them suffer from limited class coverage, inconsistent annotations, and poor diversity. We introduce NavAble, a large-scale dataset spanning 11 accessibility-critical object classes, combining 41K curated open-source images with 8K newly collected, densely annotated real-world images. To extend scale and diversity, we develop a synthetic data generation pipeline that renders high-fidelity 3D assets across 37 environments under diverse styles and viewpoints, yielding 452K frames with rich ground-truth annotations from 565 assets. The pipeline minimizes manual effort by combining automated web image crawling, VLM-based filtering, SAM 3D-based asset generation, and convenient camera trajectory configuration, enabling large-scale data generation at a diversity unattainable through manual collection. Experiments show that fine-tuning existing segmentation models on the NavAble Dataset achieves reliable accessibility-object segmentation (>80% mIoU on our held-out test set). We also demonstrate the effectiveness of synthetic data augmentation, which yields up to +3.5 mIoU over real-world-only fine-tuning. Beyond benchmark evaluation, validation on egocentric data from two mobility-assistive robots demonstrates improved perception reliability in real-world navigation scenarios. Together, NavAble establishes a scalable foundation for BLV navigation perception, directly addressing the data scarcity and embodiment gaps. The dataset and pipeline are publicly available at https://huggingface.co/datasets/NavAble/NeurIPS_2026_BLV.

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