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cs.LGcs.LG Huanran Chen, Huaqing Zhang, Xiao Li et al. · Apr 10, 2026

This paper investigates the geometric structure of converged states in LLM pretraining, asking whether models converge to a common minimizer across data sources or merely a minimizer of the summed loss. The authors hypothesize that the "closeness" of task-specific minima correlates with downstream generalization, and propose the Nexus optimizer to maximize gradient similarity as a tractable proxy for closeness. Their core finding—that identical pretraining loss can mask vastly different downstream performance depending on the implicit bias toward geometric closeness—challenges the prevailing reliance on pretraining loss as the sole evaluation metric.

Pretraining is the cornerstone of Large Language Models (LLMs), dominating the vast majority of computational budget and data to serve as the primary engine for their capabilities. During pretraining, LLMs acquire foundational knowledge from an unprecedentedly massive and diverse data sources, encompassing a vast array of domains such as general language, mathematics, code, and complex reasoning. In this work, we investigate an interesting geometric question regarding the converged state of pretraining: Does the model converge to a common minimizer across all data sources (e.g., \cref{fig:cwa_illustration:close}), or merely a minimizer of the summed loss (e.g., \cref{fig:cwa_illustration:distant})? We hypothesize that the geometric "closeness" of task-specific minima is intrinsically linked to downstream generalization. We reveal that standard optimizers (e.g., AdamW) often converge to points where task-specific minima are distant from each other. To address this, we propose the Nexus optimizer, which encourages the closeness of these minima by maximizing gradient similarity during optimization. Experiments across models ranging from 130M to 3B parameters, various data mixtures and hyperparameter schedules, show that Nexus \textit{significantly boosts downstream performance}, despite \textit{achieving the same pretraining loss} (see \cref{fig:demo:benchmark}). Notably, on the 3B model, Nexus reduces the out-of-distribution loss by 0.012 and yields up to a 15.0\% accuracy improvement on complex reasoning tasks (e.g., GSM8k). This finding challenges the reliance on pretraining loss as the sole proxy for model evaluation and demonstrates the importance of implicit biases in unlocking downstream generalization.
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cs.CVcs.AIcs.LG Stefan Andreas Baumann, Jannik Wiese, Tommaso Martorella et al. · Apr 10, 2026

Predicting how complex scenes evolve is essential for intelligent systems, yet dense video generation expends enormous compute on appearance rather than dynamics. This paper introduces Myriad, an autoregressive diffusion model that predicts future motion via sparse point trajectories, explicitly avoiding the 'visual tax' of pixel-level generation. By modeling step-wise uncertainty accumulation through flow matching and utilizing fused transformer blocks, the method achieves throughput of 2200 samples/min compared to less than 1 for video models, while matching or exceeding their predictive accuracy on motion-focused benchmarks.

Accurately anticipating how complex, diverse scenes will evolve requires models that represent uncertainty, simulate along extended interaction chains, and efficiently explore many plausible futures. Yet most existing approaches rely on dense video or latent-space prediction, expending substantial capacity on dense appearance rather than on the underlying sparse trajectories of points in the scene. This makes large-scale exploration of future hypotheses costly and limits performance when long-horizon, multi-modal motion is essential. We address this by formulating the prediction of open-set future scene dynamics as step-wise inference over sparse point trajectories. Our autoregressive diffusion model advances these trajectories through short, locally predictable transitions, explicitly modeling the growth of uncertainty over time. This dynamics-centric representation enables fast rollout of thousands of diverse futures from a single image, optionally guided by initial constraints on motion, while maintaining physical plausibility and long-range coherence. We further introduce OWM, a benchmark for open-set motion prediction based on diverse in-the-wild videos, to evaluate accuracy and variability of predicted trajectory distributions under real-world uncertainty. Our method matches or surpasses dense simulators in predictive accuracy while achieving orders-of-magnitude higher sampling speed, making open-set future prediction both scalable and practical. Project page: http://compvis.github.io/myriad.
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econ.THecon.TH Brett Hemenway Falk, Gerry Tsoukalas · Mar 21, 2026

The paper identifies a demand-side externality in AI-driven automation: when firms displace workers, they capture full cost savings but externalize the demand destruction to rivals. In competitive markets, this creates a Prisoner's Dilemma where rational firms over-automate beyond the collective optimum, generating deadweight losses for both workers and owners. The analysis shows that only a Pigouvian tax on automation can correct this failure, while UBI, capital taxes, and worker equity programs cannot.

If AI displaces human workers faster than the economy can reabsorb them, it risks eroding the very consumer demand firms depend on. We show that knowing this is not enough for firms to stop it. In a competitive task-based model, demand externalities trap rational firms in an automation arms race, displacing workers well beyond what is collectively optimal. The resulting loss harms both workers and firm owners. More competition and "better" AI amplify the excess; wage adjustments and free entry cannot eliminate it. Neither can capital income taxes, worker equity participation, universal basic income, upskilling, or Coasian bargaining. Only a Pigouvian automation tax can. The results suggest that policy should address not only the aftermath of AI labor displacement but also the competitive incentives that drive it.
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cs.LGcs.AIcs.LG Mingchen Zhuge, Changsheng Zhao, Haozhe Liu et al. · Apr 7, 2026

Neural Computers (NCs) propose a new machine form where computation, memory, and I/O are unified inside a learned latent runtime state rather than separated as in conventional computers or external as in agents. This work instantiates early NC prototypes as video models that roll out terminal and desktop interfaces from text, pixels, and actions—showing that basic I/O alignment and short-horizon control are learnable without privileged program state. The results demonstrate early runtime primitives but also highlight that symbolic stability, routine reuse, and runtime governance remain unsolved on the long path toward the envisioned Completely Neural Computer (CNC).

We propose a new frontier: Neural Computers (NCs) -- an emerging machine form that unifies computation, memory, and I/O in a learned runtime state. Unlike conventional computers, which execute explicit programs, agents, which act over external execution environments, and world models, which learn environment dynamics, NCs aim to make the model itself the running computer. Our long-term goal is the Completely Neural Computer (CNC): the mature, general-purpose realization of this emerging machine form, with stable execution, explicit reprogramming, and durable capability reuse. As an initial step, we study whether early NC primitives can be learned solely from collected I/O traces, without instrumented program state. Concretely, we instantiate NCs as video models that roll out screen frames from instructions, pixels, and user actions (when available) in CLI and GUI settings. These implementations show that learned runtimes can acquire early interface primitives, especially I/O alignment and short-horizon control, while routine reuse, controlled updates, and symbolic stability remain open. We outline a roadmap toward CNCs around these challenges. If overcome, CNCs could establish a new computing paradigm beyond today's agents, world models, and conventional computers.
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cs.CVcs.AIcs.LG v2 Alexey Dosovitskiy, Lucas Beyer, Alexander Kolesnikov et al. · Oct 22, 2020

This paper introduces Vision Transformer (ViT), which applies a standard Transformer encoder directly to sequences of image patches for image classification. The core insight is that convolutional inductive biases (locality and translation equivariance) are unnecessary when models are pre-trained at sufficient scale—specifically on datasets containing 14M to 300M images. When transferred to downstream benchmarks, ViT matches or exceeds state-of-the-art CNNs while requiring substantially less computational resources to pre-train.

While the Transformer architecture has become the de-facto standard for natural language processing tasks, its applications to computer vision remain limited. In vision, attention is either applied in conjunction with convolutional networks, or used to replace certain components of convolutional networks while keeping their overall structure in place. We show that this reliance on CNNs is not necessary and a pure transformer applied directly to sequences of image patches can perform very well on image classification tasks. When pre-trained on large amounts of data and transferred to multiple mid-sized or small image recognition benchmarks (ImageNet, CIFAR-100, VTAB, etc.), Vision Transformer (ViT) attains excellent results compared to state-of-the-art convolutional networks while requiring substantially fewer computational resources to train.
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cs.LGcs.AIcs.CL Guhao Feng, Shengjie Luo, Kai Hua et al. · Apr 7, 2026

This paper addresses the static nature of Large Language Models that prevents dynamic adaptation to streaming contexts. The authors introduce In-Place Test-Time Training, which repurposes existing MLP down-projection matrices as “fast weights” that update during inference via a Next-Token Prediction (NTP)-aligned objective. Unlike prior TTT methods that require architectural changes, this approach enables “drop-in” enhancement of pretrained models without retraining from scratch.

The static ``train then deploy" paradigm fundamentally limits Large Language Models (LLMs) from dynamically adapting their weights in response to continuous streams of new information inherent in real-world tasks. Test-Time Training (TTT) offers a compelling alternative by updating a subset of model parameters (fast weights) at inference time, yet its potential in the current LLM ecosystem is hindered by critical barriers including architectural incompatibility, computational inefficiency and misaligned fast weight objectives for language modeling. In this work, we introduce In-Place Test-Time Training (In-Place TTT), a framework that seamlessly endows LLMs with Test-Time Training ability. In-Place TTT treats the final projection matrix of the ubiquitous MLP blocks as its adaptable fast weights, enabling a ``drop-in" enhancement for LLMs without costly retraining from scratch. Furthermore, we replace TTT's generic reconstruction objective with a tailored, theoretically-grounded objective explicitly aligned with the Next-Token-Prediction task governing autoregressive language modeling. This principled objective, combined with an efficient chunk-wise update mechanism, results in a highly scalable algorithm compatible with context parallelism. Extensive experiments validate our framework's effectiveness: as an in-place enhancement, it enables a 4B-parameter model to achieve superior performance on tasks with contexts up to 128k, and when pretrained from scratch, it consistently outperforms competitive TTT-related approaches. Ablation study results further provide deeper insights on our design choices. Collectively, our results establish In-Place TTT as a promising step towards a paradigm of continual learning in LLMs.
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cs.AIcs.CLcs.AI Iordanis Fostiropoulos, Muhammad Rafay Azhar, Abdalaziz Sawwan et al. · Mar 31, 2026

GISTBench evaluates whether LLMs can accurately extract user interests from behavioral interaction histories in recommendation systems. Unlike traditional benchmarks that optimize for item prediction accuracy, it verifies if predicted interests are actually grounded in engagement signals using two novel metrics: Interest Groundedness ($IG$) and Interest Specificity ($IS$). The authors find that current LLMs struggle primarily with recall—discovering all verifiable interests—rather than hallucination, revealing critical bottlenecks in evidence counting across heterogeneous signal types.

We introduce GISTBench, a benchmark for evaluating Large Language Models' (LLMs) ability to understand users from their interaction histories in recommendation systems. Unlike traditional RecSys benchmarks that focus on item prediction accuracy, our benchmark evaluates how well LLMs can extract and verify user interests from engagement data. We propose two novel metric families: Interest Groundedness (IG), decomposed into precision and recall components to separately penalize hallucinated interest categories and reward coverage, and Interest Specificity (IS), which assesses the distinctiveness of verified LLM-predicted user profiles. We release a synthetic dataset constructed on real user interactions on a global short-form video platform. Our dataset contains both implicit and explicit engagement signals and rich textual descriptions. We validate our dataset fidelity against user surveys, and evaluate eight open-weight LLMs spanning 7B to 120B parameters. Our findings reveal performance bottlenecks in current LLMs, particularly their limited ability to accurately count and attribute engagement signals across heterogeneous interaction types.
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cs.AIcs.CLcs.AI v2 Alex L. Zhang, Tim Kraska, Omar Khattab · Dec 31, 2025

Recursive Language Models (RLMs) tackle the long-context problem by treating prompts as external environment variables that an LLM can programmatically manipulate through a REPL. Instead of feeding long prompts directly into the neural network, RLMs use symbolic code execution to decompose, filter, and recursively invoke sub-models over prompt snippets. This allows processing inputs up to 10M+ tokens—two orders of magnitude beyond typical context windows—while maintaining strong performance on complex aggregation tasks.

We study allowing large language models (LLMs) to process arbitrarily long prompts through the lens of inference-time scaling. We propose Recursive Language Models (RLMs), a general inference paradigm that treats long prompts as part of an external environment and allows the LLM to programmatically examine, decompose, and recursively call itself over snippets of the prompt. We find that RLMs can successfully process inputs up to two orders of magnitude beyond model context windows and, even for shorter prompts, dramatically outperform the quality of vanilla frontier LLMs and common long-context scaffolds across four diverse long-context tasks while having comparable cost. At a small scale, we post-train the first natively recursive language model. Our model, RLM-Qwen3-8B, outperforms the underlying Qwen3-8B model by $28.3\%$ on average and even approaches the quality of vanilla GPT-5 on three long-context tasks. Code is available at https://github.com/alexzhang13/rlm.
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cs.CV Rui Zhao, Mike Zheng Shou · Mar 23, 2026

Dynamic visual effects like explosions require complex temporal reasoning that is difficult to capture in text prompts. P-Flow introduces a training-free framework that treats prompts as optimization variables, using vision-language models to iteratively refine descriptions based on discrepancies between generated and reference videos. The method combines flow-matching noise inversion with lightweight historical context to achieve model-agnostic customization without fine-tuning.

Recent advancements in video generation models have significantly improved their ability to follow text prompts. However, the customization of dynamic visual effects, defined as temporally evolving and appearance-driven visual phenomena like object crushing or explosion, remains underexplored. Prior works on motion customization or control mainly focus on low-level motions of the subject or camera, which can be guided using explicit control signals such as motion trajectories. In contrast, dynamic visual effects involve higher-level semantics that are more naturally suited for control via text prompts. However, it is hard and time-consuming for humans to craft a single prompt that accurately specifies these effects, as they require complex temporal reasoning and iterative refinement over time. To address this challenge, we propose P-Flow, a novel training-free framework for customizing dynamic visual effects in video generation without modifying the underlying model. By leveraging the semantic and temporal reasoning capabilities of vision-language models, P-Flow performs test-time prompt optimization, refining prompts based on the discrepancy between the visual effects of the reference video and the generated output. Through iterative refinement, the prompts evolve to better induce the desired dynamic effect in novel scenes. Experiments demonstrate that P-Flow achieves high-fidelity and diverse visual effect customization and outperforms other models on both text-to-video and image-to-video generation tasks. Code is available at https://github.com/showlab/P-Flow.
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cs.CV Minseok Kang, Minhyeok Lee, Minjung Kim et al. · Mar 23, 2026

This paper addresses weakly-supervised video scene graph generation (WS-VSGG), where models must parse videos into structured relational triplets using only sparse unlocalized annotations without bounding boxes. The core insight is that off-the-shelf object detectors indiscriminately detect all visible objects, overwhelming relation models with noisy non-interactive pairs, while fully-supervised detectors implicitly filter relationally irrelevant objects. To bridge this gap, the authors propose a three-component framework: Relation-Aware Matching (RAM) refines pseudo-labels via vision-language grounding, Pair Affinity Learning and Scoring (PALS) learns to distinguish interactive from non-interactive pairs, and Pair Affinity Modulation (PAM) gates attention based on affinity scores. This substantially narrows the gap to full supervision while reducing annotation costs.

Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs. Without ground-truth bounding boxes, these methods rely on off-the-shelf detectors to generate object proposals, yet largely overlook a fundamental discrepancy from fullysupervised pipelines. Fully-supervised detectors implicitly filter out noninteractive objects, while off-the-shelf detectors indiscriminately detect all visible objects, overwhelming relation models with noisy pairs.We address this by introducing a learnable pair affinity that estimates the likelihood of interaction between subject-object pairs. Through Pair Affinity Learning and Scoring (PALS), pair affinity is incorporated into inferencetime ranking and further integrated into contextual reasoning through Pair Affinity Modulation (PAM), enabling the model to suppress noninteractive pairs and focus on relationally meaningful ones. To provide cleaner supervision for pair affinity learning, we further propose Relation- Aware Matching (RAM), which leverages vision-language grounding to resolve class-level ambiguity in pseudo-label generation. Extensive experiments on Action Genome demonstrate that our approach consistently yields substantial improvements across different baselines and backbones, achieving state-of-the-art WS-VSGG performance.
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cs.CV Xingyu Zhu, Liang Yi, Shuo Wang et al. · Mar 23, 2026

This paper tackles test-time adaptation (TTA) for large multimodal 3D vision-language models under distribution shifts. The core idea is BayesMM, which models both textual and geometric features as Gaussian distributions and fuses them via Bayesian model averaging. Unlike cache-based methods that store discrete samples, this approach claims to avoid progressive information loss and heuristic hyperparameter tuning while maintaining training-free operation.

Multimodal 3D vision-language models show strong generalization across diverse 3D tasks, but their performance still degrades notably under domain shifts. This has motivated recent studies on test-time adaptation (TTA), which enables models to adapt online using test-time data. Among existing TTA methods, cache-based mechanisms are widely adopted for leveraging previously observed samples in online prediction refinement. However, they store only limited historical information, leading to progressive information loss as the test stream evolves. In addition, their prediction logits are fused heuristically, making adaptation unstable. To address these limitations, we propose BayesMM, a Multimodal Bayesian Distribution Learning framework for test-time point cloud analysis. BayesMM models textual priors and streaming visual features of each class as Gaussian distributions: textual parameters are derived from semantic prompts, while visual parameters are updated online with arriving samples. The two modalities are fused via Bayesian model averaging, which automatically adjusts their contributions based on posterior evidence, yielding a unified prediction that adapts continually to evolving test-time data without training. Extensive experiments on multiple point cloud benchmarks demonstrate that BayesMM maintains robustness under distributional shifts, yielding over 4% average improvement.
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cs.CVcs.GR Xiaolei Zhou, Chuangjie Fang, Jie Wu et al. · Mar 23, 2026

GeoFusion-CAD tackles the scalability bottleneck in parametric CAD generation, where Transformer-based methods struggle with long command sequences due to quadratic attention costs. The authors propose an end-to-end diffusion framework that encodes CAD programs as hierarchical trees and processes them with G-Mamba blocks—geometry-conditioned state-space models that achieve linear complexity $\mathcal{O}(Ld)$ while capturing geometric and topological dependencies. This enables scaling to sequences of up to 240 commands while maintaining high geometric fidelity.

Parametric Computer-Aided Design (CAD) is fundamental to modern 3D modeling, yet existing methods struggle to generate long command sequences, especially under complex geometric and topological dependencies. Transformer-based architectures dominate CAD sequence generation due to their strong dependency modeling, but their quadratic attention cost and limited context windowing hinder scalability to long programs. We propose GeoFusion-CAD, an end-to-end diffusion framework for scalable and structure-aware generation. Our proposal encodes CAD programs as hierarchical trees, jointly capturing geometry and topology within a state-space diffusion process. Specifically, a lightweight C-Mamba block models long-range structural dependencies through selective state transitions, enabling coherent generation across extended command sequences. To support long-sequence evaluation, we introduce DeepCAD-240, an extended benchmark that increases the sequence length ranging from 40 to 240 while preserving sketch-extrusion semantics from the ABC dataset. Extensive experiments demonstrate that GeoFusion-CAD achieves superior performance on both short and long command ranges, maintaining high geometric fidelity and topological consistency where Transformer-based models degrade. Our approach sets new state-of-the-art scores for long-sequence parametric CAD generation, establishing a scalable foundation for next-generation CAD modeling systems. Code and datasets are available at GitHub.
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cs.CV Daniel Shao, Joel Runevic, Richard J. Chen et al. · Mar 23, 2026

Multiple Instance Learning (MIL) for gigapixel pathology images relies on a single linear layer to transform general patch features into task-specific representations before aggregation. This paper identifies this linear layer as a critical yet overlooked bottleneck and proposes Mammoth, a parameter-efficient mixture-of-experts module that replaces it with multi-headed soft routing to specialized low-rank experts. By routing morphologically similar patches to distinct expert slots, Mammoth achieves superior performance without increasing model size, demonstrating that the feature transformation step matters more than the choice of aggregation function.

Multiple Instance Learning (MIL) is the predominant framework for classifying gigapixel whole-slide images in computational pathology. MIL follows a sequence of 1) extracting patch features, 2) applying a linear layer to obtain task-specific patch features, and 3) aggregating the patches into a slide feature for classification. While substantial efforts have been devoted to optimizing patch feature extraction and aggregation, none have yet addressed the second point, the critical layer which transforms general-purpose features into task-specific features. We hypothesize that this layer constitutes an overlooked performance bottleneck and that stronger representations can be achieved with a low-rank transformation tailored to each patch's phenotype, yielding synergistic effects with any of the existing MIL approaches. To this end, we introduce MAMMOTH, a parameter-efficient, multi-head mixture of experts module designed to improve the performance of any MIL model with minimal alterations to the total number of parameters. Across eight MIL methods and 19 different classification tasks, we find that such task-specific transformation has a larger effect on performance than the choice of aggregation method. For instance, when equipped with MAMMOTH, even simple methods such as max or mean pooling attain higher average performance than any method with the standard linear layer. Overall, MAMMOTH improves performance in 130 of the 152 examined configurations, with an average $+3.8\%$ change in performance. Code is available at https://github.com/mahmoodlab/mammoth.
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cs.CV Bi'an Du, Daizong Liu, Pufan Li et al. · Mar 23, 2026

Single-image 3D reconstruction is fundamentally ill-posed: one view admits many valid 3D explanations, especially under occlusion and structural variation. This paper tackles the problem by learning an adaptive part-whole hierarchy rather than fixed-decomposition or monolithic representations. The core idea is a slot-based architecture where an image-conditioned gating mechanism predicts which latent structural slots to activate per instance, coupled with a class-agnostic prototype bank that aligns active slots to shared geometric priors via soft attention. This eliminates the need for user-specified part counts while encouraging cross-category reuse of recurring structural patterns like legs or handles.

Single-image 3D generation lies at the core of vision-to-graphics models in the real world. However, it remains a fundamental challenge to achieve reliable generalization across diverse semantic categories and highly variable structural complexity under sparse supervision. Existing approaches typically model objects in a monolithic manner or rely on a fixed number of parts, including recent part-aware models such as PartCrafter, which still require a labor-intensive user-specified part count. Such designs easily lead to overfitting, fragmented or missing structural components, and limited compositional generalization when encountering novel object layouts. To this end, this paper rethinks single-image 3D generation as learning an adaptive part-whole hierarchy in the flexible 3D latent space. We present a novel part-to-whole 3D generative world model that autonomously discovers latent structural slots by inferring soft and compositional masks directly from image tokens. Specifically, an adaptive slot-gating mechanism dynamically determines the slot-wise activation probabilities and smoothly consolidates redundant slots within different objects, ensuring that the emergent structure remains compact yet expressive across categories. Each distilled slot is then aligned to a learnable, class-agnostic prototype bank, enabling powerful cross-category shape sharing and denoising through universal geometric prototypes in the real world. Furthermore, a lightweight 3D denoiser is introduced to reconstruct geometry and appearance via unified diffusion objectives. Experiments show consistent gains in cross-category transfer and part-count extrapolation, and ablations confirm complementary benefits of the prototype bank for shape-prior sharing as well as slot-gating for structural adaptation.
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cs.CV Byungwoo Jeon, Dongyoung Kim, Huiwon Jang et al. · Mar 23, 2026

Pre-trained vision encoders excel at 2D recognition but lack 3D spatial awareness. SpatialBoost addresses this by converting dense 3D spatial information from 2D images into linguistic expressions, then injecting them into frozen vision encoders via LLM-based training with a novel dual-channel attention mechanism. The framework improves performance on spatial tasks (depth estimation, robot control) while maintaining or enhancing general vision capabilities (ImageNet classification), suggesting language serves as an effective supervision signal for geometric understanding.

Despite the remarkable success of large-scale pre-trained image representation models (i.e., vision encoders) across various vision tasks, they are predominantly trained on 2D image data and therefore often fail to capture 3D spatial relationships between objects and backgrounds in the real world, constraining their effectiveness in many downstream applications. To address this, we propose SpatialBoost, a scalable framework that enhances the spatial awareness of existing pre-trained vision encoders by injecting 3D spatial knowledge expressed in linguistic descriptions. The core idea involves converting dense 3D spatial information from 2D images into linguistic expressions, which is then used to inject such spatial knowledge into vision encoders through a Large Language Model (LLM). To this end, we adopt a multi-turn Chain-of-Thought (CoT) reasoning process that progressively incorporates dense spatial knowledge and builds hierarchical spatial understanding. To validate effectiveness, we adapt SpatialBoost to state-of-the-art vision encoders such as DINOv3, and evaluate its performance gains on a wide range of benchmarks requiring both 3D perception and general vision abilities. For instance, SpatialBoost improves DINOv3 performance from 55.9 to 59.7 mIoU on ADE20K, achieving state-of-the-art performance with 3.8% gain over the pre-trained DINOv3.
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stat.MEstat.ML Qiong Zhang, Qinglong Tian, Pengfei Li · Mar 23, 2026

Neyman–Pearson multiclass classification (NPMC) handles asymmetric error costs by constraining class-specific misclassification rates, yet existing methods fail when training labels are corrupted. This paper proposes an empirical likelihood (EL) framework that recovers true class proportions and posterior probabilities from noisy labels via an exponential tilting density ratio model, enabling valid error control without prior knowledge of the noise transition matrix. The approach combines semiparametric estimation theory with a practical EM algorithm, yielding classifiers that satisfy NP oracle inequalities asymptotically.

In many classification problems, the costs of misclassifying observations from different classes can be highly unequal. The Neyman-Pearson multiclass classification (NPMC) framework addresses this issue by minimizing a weighted misclassification risk while imposing upper bounds on class-specific error probabilities. Existing NPMC methods typically assume that training labels are correctly observed. In practice, however, labels are often corrupted due to measurement error or annotation, and the effect of such label noise on NPMC procedures remains largely unexplored. We study the NPMC problem when only noisy labels are available in the training data. We propose an empirical likelihood (EL)-based method that relates the distributions of noisy and true labels through an exponential tilting density ratio model. The resulting maximum EL estimators recover the class proportions and posterior probabilities of the clean labels required for error control. We establish consistency, asymptotic normality, and optimal convergence rates for these estimators. Under mild conditions, the resulting classifier satisfies NP oracle inequalities with respect to the true labels asymptotically. An expectation-maximization algorithm computes the maximum EL estimators. Simulations show that the proposed method performs comparably to the oracle classifier under clean labels and substantially improves over procedures that ignore label noise.
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cs.CV Mingju Gao, Kaisen Yang, Huan-ang Gao et al. · Mar 23, 2026

Hand-object interaction (HOI) video generation is currently split between pose-only synthesis, static appearance generation, and motion methods requiring ground-truth first frames. This paper introduces PAM, a three-stage Pose–Appearance–Motion engine that generates high-resolution HOI videos from only initial/target poses and object geometry, achieving true sim-to-real transfer. The system combines GraspXL for pose trajectory generation, Flux for appearance synthesis with multimodal ControlNet conditioning, and CogVideoX for motion generation, producing 480×720 videos while improving FVD from 38.83 to 29.13 on DexYCB compared to prior work.

Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis that predicts MANO trajectories without producing pixels; (2) single-image HOI generation that hallucinates appearance from masks or 2D cues but lacks dynamics; and (3) video generation methods that require both the entire pose sequence and the ground-truth first frame as inputs, preventing true sim-to-real deployment. Inspired by the philosophy of Joo et al. (2018), we think that HOI generation requires a unified engine that brings together pose, appearance, and motion within one coherent framework. Thus we introduce PAM: a Pose-Appearance-Motion Engine for controllable HOI video generation. The performance of our engine is validated by: (1) On DexYCB, we obtain an FVD of 29.13 (vs. 38.83 for InterDyn), and MPJPE of 19.37 mm (vs. 30.05 mm for CosHand), while generating higher-resolution 480x720 videos compared to 256x256 and 256x384 baselines. (2) On OAKINK2, our full multi-condition model improves FVD from 68.76 to 46.31. (3) An ablation over input conditions on DexYCB shows that combining depth, segmentation, and keypoints consistently yields the best results. (4) For a downstream hand pose estimation task using SimpleHand, augmenting training with 3,400 synthetic videos (207k frames) allows a model trained on only 50% of the real data plus our synthetic data to match the 100% real baseline.
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cs.CV Junhao Du, Jialong Xue, Anqi Li et al. · Mar 23, 2026

Video-LLMs struggle with high computational costs from massive visual token volumes (e.g., 6,272 tokens for a 32-frame video). This paper challenges the standard two-stage spatiotemporal compression paradigm—which assumes spatial and temporal redundancy are separable—by reformulating compression as a global allocation problem. The authors propose a unified selection mechanism combining attention weights and semantic similarity to identify high-contribution, low-redundancy tokens, plus a text-aware merging module for secondary compression inside the LLM. The result is a training-free, plug-and-play method that retains ~90% performance with only 2% of tokens.

Video large language models (Video-LLMs) face high computational costs due to large volumes of visual tokens. Existing token compression methods typically adopt a two-stage spatiotemporal compression strategy, relying on stage-specific metrics and an implicit assumption of spatiotemporal separability. Under extremely low retention ratios, however, such approaches often result in unbalanced allocation and loss of visual evidence essential for question answering. We reformulate token compression as a spatiotemporal allocation task within a global token retention pool. We propose a unified selection mechanism that integrates attention weights and semantic similarity to globally select tokens with high contribution and low redundancy. Unselected tokens are merged via clustering and refilled, preserving information integrity. Inside the LLM, we further introduce text-aware merging to perform secondary compression based on query relevance. Without requiring retraining, our method serves as a plug-and-play module compatible with existing Video-LLMs. Experiments show that retaining only about 2% of visual tokens preserves 90.1% of baseline performance across multiple benchmarks, while reducing FLOPs to roughly 2.6%. These benefits generalize across diverse backbones, decreasing end-to-end inference latency and memory consumption. Our unified spatiotemporal token compression strategy establishes the state-of-the-art in video understanding under ultra-low token retention.
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cs.CV Shukesh Reddy, Abhijit Das · Mar 23, 2026

This paper benchmarks Vision Transformer backbones (ViT-B, ViT-L, ViT-H) within a Local pattern Self-Supervised Auxiliary Task (L-SSAT) framework. The core idea fuses Local Directional Pattern (LDP) texture descriptors with RGB inputs via Masked Autoencoder reconstruction as an auxiliary task to primary face classification. The study addresses whether a unified backbone exists across diverse face analysis tasks including deepfake detection (FaceForensics++), attribute prediction (CelebA), and emotion recognition (AffectNet).

In this work, we benchmark with different backbones and study their impact for self-supervised learning (SSL) as an auxiliary task to blend texture-based local descriptors into feature modelling for efficient face analysis. It is established in previous work that combining a primary task and a self-supervised auxiliary task enables more robust and discriminative representation learning. We employed different shallow to deep backbones for the SSL task of Masked Auto-Encoder (MAE) as an auxiliary objective to reconstruct texture features such as local patterns alongside the primary task in local pattern SSAT (L-SSAT), ensuring robust and unbiased face analysis. To expand the benchmark, we conducted a comprehensive comparative analysis across multiple model configurations within the proposed framework. To this end, we address the three research questions: "What is the role of the backbone in performance L-SSAT?", "What type of backbone is effective for different face analysis tasks?", and "Is there any generalized backbone for effective face analysis with L-SSAT?". Towards answering these questions, we provide a detailed study and experiments. The performance evaluation demonstrates that the backbone for the proposed method is highly dependent on the downstream task, achieving average accuracies of 0.94 on FaceForensics++, 0.87 on CelebA, and 0.88 on AffectNet. For consistency of feature representation quality and generalisation capability across various face analysis paradigms, including face attribute prediction, emotion classification, and deepfake detection, there is no unified backbone.
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cs.CV Kaili Huang, Hongming Zhang, Rui Shen et al. · Mar 23, 2026

Direct Preference Optimization (DPO) for Vision-Language Models suffers from Likelihood Displacement, where optimization collapses the probabilities of both chosen and rejected responses, causing models to abandon visual evidence for language priors. This paper proposes Asymmetric Constrained Preference Optimization (ACPO), which applies dynamic, length-aware scaling exclusively to the rejected reward term, preserving the chosen distribution as a stable anchor while selectively suppressing incorrect outputs.

While Direct Preference Optimization (DPO) has become the de facto approach for aligning Large Vision-Language Models (LVLMs), it suffers from Likelihood Displacement, where the probability of both chosen and rejected responses collapses. This optimization flaw is especially detrimental in multimodal settings: the erosion of chosen likelihoods -- a failure we term Visual Anchor Collapse -- causes models to abandon visual evidence for strong language priors, precipitating significant hallucinations. To address this, we propose Asymmetric Constrained Preference Optimization (ACPO), a modality-agnostic alignment mechanism that applies dynamic, target-oriented scaling to preference optimization. ACPO derives a complexity-aware scaling coefficient applied exclusively to the rejected reward, asymmetrically suppressing the gradient flow on the rejected term while preserving the chosen distribution as a gradient-stable reference. While fundamentally a general-purpose objective, breaking this gradient symmetry is crucial for multimodal tasks, as it mitigates the suppression of visual tokens by language priors. Experiments on InternVL models demonstrate that ACPO effectively reverses the chosen-reward degradation of standard DPO. By halting Visual Anchor Collapse, ACPO generally outperforms baselines on hallucination benchmarks (HallusionBench, MM-IFEval) and general leaderboards (MMBench, MMStar, OCRBenchV2) while driving concurrent improvements in general capabilities.