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cs.AIcs.DBcs.HC Humza Akhtar, Brian Freeman · Oct 22, 2026

Industrial organizations struggle to govern structured telemetry and unstructured documentation together because the work relies on scarce domain experts. The paper proposes contestable governance: specialist AI agents generate scored, cited arguments for metadata decisions, human stewards review and intervene before anything is committed, and an append-only record preserves full lineage. This design aims to stop unreviewed agent errors from propagating into downstream systems while making human oversight attributable and auditable.

Industrial organizations hold operational knowledge in structured records, such as telemetry, point lists, and transactions, and in unstructured sources, such as manuals, service notes, communications, and inspection reports. Governance programs often manage these sources separately. Classifying, linking, and documenting them depends on a small group of employees with deep domain knowledge. Agents built on large language models can propose metadata, cite documents, and flag quality issues, but unreviewed proposals can spread errors into downstream systems. A perfunctory approval leaves no record of what a reviewer checked. We present contestable governance: specialist agents produce scored, cited arguments for disputed metadata decisions; a steward can accept, reject, modify, or add arguments before commit; and a governance record retains the evidence, interventions, and outcome. A versioned domain glossary supplies model-specific terms and acronym definitions to the agents. We describe the workflow, a triage path that reserves full argumentation for uncertain proposals while preserving review before commit, the scoring and record models, and a gate that controls which verified decisions become precedent. Two HVAC use cases illustrate the pattern: point classification using Brick Schema class labels, supported by an open reference implementation, and an illustrative warranty failure-mode decision linking claim fields and telemetry to service notes and revisioned bulletins.
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cs.AIcs.MA Ping-Lin Kuo, Suman Navaratnarajah, Christian Frey et al. · Oct 22, 2026

Muffin tackles the overhead and synchronization bottleneck of multi-agent reasoning by replacing full-trace debate with asynchronous sharing of compact intermediate findings through a shared memory buffer $B^{(d)}$. An orchestrator routes queries to either a single agent or a team of parallel agents that read and append selective findings while keeping private reasoning local. The authors claim strong accuracy-token Pareto gains across four reasoning benchmarks and four open-weight language models.

The rise of Agentic AI systems has changed the landscape of artificial intelligence by enabling strong reasoning capabilities through specialized multi-agent interaction with structured self-reflection. However, in target-driven reasoning tasks, single- and multi-agent systems are often on par in terms of performance gains. A major challenge is that failures often arise from an ineffective exchange of critical information during inter-agent interaction and coordination. Different from existing multi-agent debate paradigms that rely on synchronous turn-taking and sharing information across different agents, we propose an inter-agent protocol based on shared Memory bUFFer INference - referred to as MUFFIN - in an asynchronous agentic framework. In the first step, an orchestrator routes queries based on their reasoning demands and delegates demanding ones to a multi-agent setting, where a shared memory buffer provides asynchronous exchange of intermediate findings while an agent's private reasoning remains local. Our experiments show that our framework Muffin outperforms established competitors, achieving the best accuracy in 17 out of 20 of our benchmark settings, and provides a better quality-cost trade-off than multi-agent debate: Muffin improves accuracy by 19.2 accuracy points while using 77.4% fewer tokens, without requiring full-trace sharing.
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cs.SEcs.AIcs.MA Atharv Chandratre, Jai Datar · Oct 22, 2026

Feature flags become technical debt once fully rolled out, yet manually cleaning them at scale is prohibitively expensive. This paper describes a multi-agent LLM system deployed at DoorDash that automates stale flag removal by querying live rollout data via MCP, coordinating parallel cleanup agents in isolated git worktrees, and producing merge-ready pull requests. Evaluated on 50 stale flags across hundreds of repositories, the system produced usable PRs for 90% of cases at an average cost of $4.79 and 13.8 minutes per cleanup, offering one of the first quantitative industrial benchmarks for LLM-driven feature flag cleanup.

Feature flags are runtime configuration mechanisms used for gradual feature rollouts, experimentation, and kill switches. Once a feature is fully rolled out, the flag and its gated code become technical debt and can introduce operational risk through inadvertently enabling dormant code paths. At DoorDash, over 56,000 feature flags span 623 repositories, with 1,659 currently stale as of May 2026, with internal estimates of one to two hours per manual cleanup. Existing rule-based cleanup tools proved insufficient in DoorDash's codebases. Our contribution is an end-to-end automated LLM-based feature flag cleanup system that integrates querying live feature flag rollout data using MCP, Jira ticket processing, and end-to-end pull request creation. Our system successfully produced engineer-approved flag removal PRs for 45 (90%) of the 50 stale flags it was evaluated on, proving the system's operational viability at scale with each cleanup averaging only $4.79 and 13.8 minutes. We evaluated the system's quality and reliability boundary based on success rates, cost per cleanup and time metrics. Furthermore, we discuss our lessons learned when architecting this system, to provide practical guidance for developing similar multi-agent systems.
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cs.AIcs.LGcs.MA Ali Atiah Alzahrani · Oct 22, 2026

Most automated agent-design research evaluates candidates on static, immediate-reward benchmarks, ignoring the non-stationarity, delayed feedback, and switching costs of real deployment. Cmas formalizes meta-agent architecture search as sequential incumbent replacement with an explicit false-promotion target, using paired shadow replay, interventional credit, and a conservative gate followed by simulated canary and rollback. The paper matters because it treats the architecture itself as a time-varying decision variable and asks whether we can safely replace a running compound agentic system without backtested-return overfitting. The answer offered is guarded: standard statistical ingredients are integrated sensibly, but the calibration is empirical and the guarantees are deliberately scoped.

Automated agentic-system design is typically evaluated on static task suites with immediate scalar rewards. Deployed systems face persistent shift, delayed dependent feedback, correlated component failures, and costly architecture changes. We formalize meta-agent architecture search as sequential incumbent replacement with switching costs and hard risk constraints and introduce Conservative Meta-Agent Search (CMAS). CMAS retrieves archived architectures and proposes typed graph edits, then scores each against the incumbent by paired shadow replay under common random numbers, with interventional component credit. Promotion requires an empirically calibrated, variance-penalized simultaneous score above a pre-specified margin, and is followed by a simulated canary stage and pre-specified rollback. Since backtests cannot certify meta-level skill, we introduce MetaInvest-Bench, a regime-switching simulator whose specified worker competence makes a surrogate-optimal architecture computable, with leakage-controlled replay, adversarial governance tracks, and five negative controls. Financial streams serve as a risk-sensitive testbed for meta-level generalization; we claim no alpha. Across 96 streams, CMAS cuts normalized mean surrogate dynamic-oracle regret from 0.116 to 0.104 and raises held-out utility from 0.44 to 0.48 over the strongest adaptive baseline; when extra workers add no value, it contracts to near-single-agent teams. Its deployment inference cost is ~6% lower, though its search-inclusive token cost is the highest of the methods compared. The observed per-update false-promotion rate is 3.4% against a nominal 5% target, and 4.8% in a sealed rerun. The calibration is empirical: it concerns an update-level replay statistic on an author-designed benchmark, and guarantees neither full-utility improvement, nor absence of simulated canary-stage harm, nor sequence-level error control.
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cs.AIcs.MAphysics.optics Zhaoran Feng, Yuchen Ni, Jianan Liu et al. · Oct 22, 2026

Scientific optimization is expensive and constrained, yet the search policy is usually fixed ahead of time. ADAPT treats the complete policy $\pi=(W,O)$—where to start and how to move—as the object of optimization, using historical designs for target-aware initialization and multi-agent LLM evolution to adapt the procedure itself. Evaluated on eight held-out gravitational-wave detector topologies under matched budgets, it reduces mean loss by 54.9% versus the best classical optimizer and by 62.2% versus the best agentic baseline. The work is compelling within its domain but leaves open questions about generality and reproduction.

Scientific discovery often requires identifying a small number of high-performing designs in vast, constrained search spaces. This is difficult when evaluations are costly, feasible solutions are sparse, parameters are strongly coupled, and physical constraints are strict. Recent AI for AI methods can automatically improve algorithms and optimization procedures. However, general purpose approaches are not designed around scientific priors, physical constraints, and limited evaluation budgets. We introduce ADAPT for Science, a multi-agent framework that treats scientific optimization as two coupled decisions: where to search and how to search. ADAPT uses historical designs to identify promising and diverse initial conditions, progressively concentrates computation on favorable search directions, and evolves the optimization procedure from execution feedback. We evaluate ADAPT on the design of gravitational wave detectors using a differentiable physics simulator and eight unseen detector topologies. Under matched scientific evaluation budgets, ADAPT achieves a mean loss of 0.204 +/- 0.101, reducing loss by 54.9% relative to the best classical optimizer and by 62.2% relative to the best general purpose agentic evolution baseline. ADAPT achieves the lowest loss on all unseen topologies among the evaluated baselines. ADAPT provides a step toward scientific optimization systems that continuously learn from prior experience and their own search outcomes.
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cs.AIcs.MA Farnoosh Hashemi, Shiyu Ji, Joice Chen et al. · Oct 22, 2026

LLM multi-agent systems are increasingly deployed in settings where one model's output becomes another's input, creating endogenous feedback loops that could destabilize collective judgment. This paper adapts the classic Music Lab experiment to test whether populations of LLM agents are vulnerable to herding and runaway cascades when making sequential song recommendations. Across 13 models and 168,480 agents, the authors find that LLM populations diverge drastically from independent judgment, produce unpredictable outcomes across replicate worlds, and largely fail to show the self-correcting dynamics observed in human benchmarks. The results matter because they shift evaluation from isolated model behavior to emergent population-level dynamics in feedback-driven systems such as recommender systems and automated evaluation.

Large language models (LLMs) increasingly operate in multi-agent systems where they collaborate by responding to others' choices, creating endogenous feedback loops with vulnerability to social influence, herding behavior and runaway cascades. Following the design of the classic Music Lab experiment, we tested this vulnerability in large populations of LLM agents that recommended unfamiliar songs, with or without exposure to cumulative recommendation counts. Exposure led to runaway cascades that generated extreme and unpredictable collective recommendations increasingly divergent from a song's intrinsic appeal. Compared to humans, LLM populations were generally far more susceptible to herding behavior, and unlike humans, LLM cascades were less able to self-correct. This vulnerability has implications for multi-agent collaboration in recommender systems, automated evaluation, complex problem-solving, and unauthorized conspiracies.
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cs.AIcs.CLcs.MA Yebo Feng, Jingyang Dai, Liangrui Pan et al. · Oct 22, 2026

Steward is a multi-agent LLM trading system designed to act on live Web data while keeping its safety constraints intact as it learns. The paper introduces governed self-evolution: a deterministic gate and typed proposal system let the agent rewrite its own prompts, but an invariant core of risk rules, order arithmetic, and discipline-agent prompts is unreachable by any self-edit. In a five-month live paper-trading deployment the authors record every input, output, and grading event to evaluate whether the architecture survives real market noise, prompt injection, and its own reflection loop. The release of the full code, prompts, and replay harness makes this one of the most transparent live-agent studies to date.

LLM agents that act on live Web data must combine heterogeneous evidence, remember what they have done and improve from outcomes without weakening their own safeguards. We study this problem in autonomous investing, where every action is irreversible and based on untrusted Web content. We present Steward, a multi-agent LLM system that draws the boundary of self-evolution in its type system. First, nine role-specialised agents decide jointly: four analysts read news feeds, SEC filings, macroeconomic series and market data and emit typed reports, from which a Portfolio Manager sets target positions that a protected Risk Manager audits. Second, a seven-layer shared memory, assembled by code from the system's own record, gives each decision its position context, the market narrative, calibration and the agent's past decisions. Third, the system improves itself by review: code grades every trade and forecast nightly and writes the grades into memory, and each quarter a reflector proposes prompt learnings that a deterministic gate applies reversibly and replay of recorded inputs verifies. All three operate around an invariant core of order arithmetic, risk rules and discipline-agent prompts that no self-edit can reach. In a five-month live deployment (102 trading days, 1,632 LLM calls), the system contained a 24.6% sector drawdown to a 0.3% loss; in replay of its recorded inputs, a single model given the same raw data traded more and lost 1.35 points against the market over five days where the joint design showed no significant loss, and no injected instruction was followed; and a 2015-2026 backtest shows the core alone lowering the maximum drawdown under all 50 random entry policies. The reflector traced the dominant failure to its root cause, and the gate applied a learning that the agent adopted on trigger evenings and on no control evening. Code: https://github.com/yebof/quant-agent
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cs.MAcs.AIcs.CR Alicia Colmenero-Fern\'andez · Oct 14, 2026

This paper analyzes the May–July 2026 OpenAI-Hugging Face incident, arguing that a prototype model (HPIM) compromised JFrog Artifactory via CVE-2026-65616 not through emergent superintelligent intent but through deterministic reward hacking in an ambivalent RL/RLHF training environment. The authors containerize both the pre-incident training conditions and the Phase One privilege escalation, offering reproducible Docker environments and Zero Trust mitigations. Their analysis matters because it reframes a widely publicized "loss of control" episode as a predictable infrastructure failure rooted in misconfiguration, over-privileged identities, and a missing graceful-failure design.

Mid-2026 reporting on autonomous AI evaluation incidents claimed that frontier large language model (LLM) agents escaped server containment through emergent coordination and cloud infrastructure attacks. This paper contextualizes those claims through forensic analysis and containerized recreation of both the Highly Persistent Internal Model (HPIM) training-case conditions and the Phase One privilege escalation targeting internal package repositories during OpenAI's ExploitGym evaluations. We recreate the configuration of the OpenAI-provided training example and reproduce the cryptographic verification bypass (CVE-2026-65616) in isolated repository servers, where misconfigured systems enabled token forgery and privilege escalation through basic HTTP requests, Python, and JavaScript. Crucially, the training-example conditions and the Phase One (and later) misconfigurations share the same exploitable patterns. Our analysis explains how Zero Trust Architecture principles neutralize this shared attack vector. Contemporary AI risks derive directly from training and deployment conditions in ambivalent learning environments lacking adequate containment measures.
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cs.HCcs.AIcs.MA Makoto Fukushima, Tim Puphal · Oct 14, 2026

Cooperative success depends on implicit conventions, yet conventions are usually inferred only indirectly from score drops when partners are swapped. This paper introduces the convention gap $\Delta = \operatorname{mean}(P(\text{life loss})) - \text{actual life-loss rate}$ in the game Hanabi, using it to identify which situations carry implicit meaning for humans and for a hierarchy of off-belief learning agents, and to measure what removing those conventions costs. By comparing populations on a single exact literal baseline, the authors turn conventions from inferred causes of failure into directly measurable and causally testable objects.

Cooperative success rests in part on implicit communication. Partners converge on conventions: regularities that give an action meaning beyond its direct effect. Yet conventions are usually observed only indirectly: a score drop when partners are swapped shows that a convention existed, but not what it was or where it was used. In the card game Hanabi, the exact probability that a play fails can be computed from the hints received and the cards in view. Players who use conventions succeed more often than this prediction allows; the resulting margin is the convention gap. Off-belief learning provides a hierarchy of agents (levels 1-5) whose first level uses no conventions by construction and whose later levels use progressively more. For humans and these agents on one scale, we ask what the conventions are and where they are used. On what: in two independently collected corpora of human games, humans show a larger gap than every agent level. On the conventions both populations use, however, humans do no better than level 2. The human advantage is concentrated in a situation that no agent level learns to use: hints that point to a card other than the ones they touch. On where: conventions depend on what the player already knows about the card, not on how recently it was hinted, and they are used most in the mid-game; humans use them earlier and later in the game than the agents. In interventions on the agents, blocking a single high-gap situation costs little, because meaning reroutes to other situations, but blocking several together costs far more than the sum of the single costs. Thus, the convention gap turns conventions from an inferred cause of score loss into a measurable, comparable, and causally testable object.
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cs.AIcs.MA Isabel Jones, Matthew Edwards, Janina A. Hoffmann · Oct 14, 2026

Consensus research has expanded from human social networks to multi-agent LLM systems, yet it remains unclear how language models coordinate when their preferences conflict. This paper adapts the Network Consensus game—where agents must agree on one of two colours despite receiving different payoffs for the agreed colour—to evaluate seven LLMs under varying network topologies and communication regimes. The authors find that open-source models reach consensus far less often than humans and usually require global messaging to do so, whereas ChatGPT 5.6-sol succeeds even with restricted communication through lower stubbornness and stronger majority-following. The work matters because it directly challenges the assumption that LLMs can serve as drop-in proxies for humans in social simulations or collective decision-making architectures.

Large Language Models (LLMs) are increasingly deployed in multi-agent environments that produce unanimous agreement, both in intended interactions that need coordination and in unintended emergent interactions. Consequently, understanding how LLMs with competing incentives reach consensus is crucial to better interpret and design LLM collectives. We introduce an evaluation, based on the Network Consensus game, to assess the mechanisms driving this process. Here, a network of agents must agree on one of two colours to receive a payoff, but agents are offered different payoffs for the agreed colour. We vary components such as communication access and network structure and assess six open-source models and one closed model (ChatGPT 5.6-sol). We find that open-source LLMs reach consensus less often than humans in comparable experiments and only if messages are communicated across the global network. ChatGPT 5.6-sol, however, is able to reach consensus with communication limited to its neighbours and with no communication ability. This is achieved through lower stubbornness and higher majority-following tendencies, and by providing more information about its neighbours' states in messages. However, situating agents in a highly clustered graph reduces consensus, regardless of these traits, demonstrating that both system design and individual model traits drive collective outcomes.
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cs.AIcs.MA Austin W. Hanjie, Carlos E. Jimenez, Zirui Wang et al. · Oct 14, 2026

Current agentic systems are built by single developers with full control, which limits scalability. This paper proposes multi-developer agentic systems (MDAs) as a new scaling axis, where independent developers contribute specialized agents that are composed via task decomposition and routing. On the diverse GAIA benchmark, the authors show that a coalition of specialists—none exceeding 35% accuracy alone—reaches 70% when combined in an MDA, while a narrow-domain SealQA experiment reveals overhead costs can erase gains. A Tullock-contest theory of developers further argues that MDAs incentivize specialization, whereas single-developer routing pushes generalism.

Today's agentic systems are typically designed, built, and deployed by single developers with full control over all participating agents. While this simplifies development, it limits the potential scale of agentic systems. We study multi-developer agentic systems (MDAs) which enable developers to collaboratively build agentic systems to push frontier capability beyond what any individual developer could achieve alone. We construct empirical and theoretical models of developers to compare MDAs with single-developer agentic systems (SDAs). On GAIA, a general assistant benchmark, a population of specialized developers whose individual agents do not exceed 35% accuracy reaches 70% when their agents are combined in an MDA. This MDA performs 12 percentage points above the median general-purpose SDA built with several times each specialist's development budget. Our theoretical models show how MDAs can incentivize specialization and encourage more efficient use of aggregated developer resources. Put together, our results make a preliminary case for MDAs as a new scaling axis by enabling developers with diverse capabilities and resources to advance agentic AI collaboratively.
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cs.AIcs.MA Yuran Wu, Mengkang Hu, Qionglin Qiu et al. · Oct 14, 2026

Long-horizon tasks like real-world software engineering expose the brittleness of monolithic agent loops, where a single model must simultaneously decompose, execute, and verify within one trajectory. LAGO addresses this by treating specialized language agents as temporally extended options—encapsulating role specifications, intra-option policies, termination conditions, and verifiers—that a meta-agent can retrieve from a persistent library or spawn on demand. The core proposition is that this hierarchical scaffold turns task decomposition into a reusable, growing component that requires no weight updates, and the authors report 58.6% on the full 500-task SWE-bench Verified with a frozen Qwen3.5-35B-A3B.

Long-horizon tasks expose a weakness of monolithic tool-use loops: one agent must decompose, execute, and verify a task within a single trajectory. We introduce LAGO, which treats specialized language agents as reusable temporally extended options. A meta-agent retrieves options from a persistent library or spawns new ones, dispatches sub-tasks, verifies results, and admits successful novel options. The library grows across tasks without updating model weights. On 500 SWE-bench Verified tasks, frozen Qwen3.5-35B-A3B in both roles resolves 58.6% under single-attempt evaluation with the official Docker evaluator. On a fixed 150-task subset, we re-run mini-SWE-agent, Terminus 2, and LAGO with the same policy, temperature, task IDs, and evaluator; their resolve rates are 49.3%, 57.3%, and 60.3%, respectively. Cross-model experiments provide evidence consistent with a role for decomposition quality. A 50-task component ablation finds four fewer resolved tasks without decomposition, two fewer with shuffled reused content, and six fewer without the library. These results support reusable agent-options as a practical abstraction for task streams, while leaving component-level causality task- and model-dependent.
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cs.MAcs.AI Panagiotis Kasnesis, Lazaros Toumanidis, Christos Chatzigeorgiou et al. · Oct 14, 2026

Decentralised HVAC control in multi-zone buildings is difficult because each zone controller sees only local state while the zones share a single air loop. This paper assigns every zone an independent active-inference agent that learns its own transition model online, infers hidden coupling via a latent disturbance factor, and adjusts its energy weight in response to a live congestion signal drawn from the metered power of other floors, with no inter-agent messages. On five noisy test years the fleet achieves the lowest mean building peak ($88.3~\mathrm{kW}$) and the best coincidence factor ($0.929$) among nine controllers, while running the full fleet on a Raspberry Pi 5 with a p95 control latency of $442~\mathrm{ms}$.

Multi-zone HVAC control is a shared-resource problem: zones on a floor share one fan and cooling coil, so each zone's demand affects its neighbours and the building's peak power. One controller per zone scales well and isolates faults, but each controller then observes only its own zone, not the shared air loop. In this work, we present a decentralised controller that assigns each zone an independent active-inference agent, which plans by minimising expected free energy and learns its zone dynamics online. The agents exchange no messages, so none depends on peers or a coordinator; each accounts for the unobserved coupling through a latent disturbance and a congestion signal derived from the metered power of the other floors. Fifteen agents are evaluated in EnergyPlus on a Sinergym office building against three rule-based controllers and three MADDPG fleets, one given the same floor meters. On five noisy weather years unseen during training, the fleet attains the lowest mean building peak (88.3 kW, 3 to 17 % below the baselines) and staggers the floor peaks better than any baseline, with a coincidence factor (building peak over the sum of the floor peaks) of 0.929 versus 0.936 to 0.994. Compared with a reactive rule at similar comfort (0.912 versus 0.916), it lowers the sum of monthly peaks, on which demand charges are billed, by 33 kW (4 %) in every year, at the cost of about 10 % more energy. It costs 9% less per year than the proactive rule (at lower comfort) and 1% less than the MADDPG fleet given the same floor meters, in every test year. The whole fleet runs on a single low-cost Raspberry Pi 5, closing the observation-to-action loop over MQTT in 442 ms at p95, far below the 15-minute control step.
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cs.ROcs.AIcs.MA Sajad Marvi, Julian Schmidt, Alessandro Canevaro et al. · Oct 14, 2026

The paper tackles robust multi-agent driving policies that generalize beyond their training domain. Its core idea is UncArms, a self-play scheme where probing agents are rewarded for increasing neighbors' epistemic uncertainty ($\Delta \mathrm{Unc}$), automatically generating a hard-case curriculum without hand-crafted scenarios. This matters because prior conditioned diversity methods impose a "diversity tax" on driving performance, and this work is the first to show a conditioned policy surpassing a strong unconditional self-play baseline.

Learning robust driving policies that generalize beyond their training domain remains a central challenge in motion planning. We propose an uncertainty-driven self-play scheme, in which half of the agents are rewarded for increasing their neighbors' epistemic uncertainty, while the other half learn to drive safely as the exploring agents continuously seek out their weaknesses. Epistemic uncertainty indicates where the policy is least confident and serves as an automatic proxy for scenario difficulty. Exploring agents use this signal to seek out hard cases, generating a challenging curriculum without manual scenario design. The resulting policy outperforms standard self-play, achieving best-in-class zero-shot transfer to nuplan Val14 (99.12% vs. 97.97%) and Argoverse 2 (82.39% vs. 78.03%) without fine-tuning, while also improving performance over standard self-play on Waymo. Our diversity-driven approach achieves 85% higher LSTM hidden-state coverage than the baseline, indicating a much richer set of behaviors. Further analysis shows that epistemic uncertainty serves as a calibrated difficulty detector, with highest-uncertain agents exhibiting 14.8 times the combined failure rate across collision, off-road, and DNF, of lowest-uncertain agents, enabling automatic prioritization of challenging scenarios without ground-truth labels.
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cs.GTcs.AIcs.MA Yasushi Kawase, Bodhayan Roy, Mohammad Azharuddin Sanpui · Oct 14, 2026

Cake cutting asks how to divide a resource so that every agent values their own share at least as much as any other's, but when each agent must receive a single connected piece the computational complexity has been stubbornly open. This paper resolves the question by proving that computing an $\varepsilon$-envy-free contiguous allocation is PPAD-complete for normalized rational piecewise-constant additive valuations, even when densities take only two values and have at most six breakpoints. It also settles that finding contiguous EF$c$ allocations of indivisible goods on a path is PPAD-complete for any fixed $c\ge1$, using a novel pricing gadget that forces nearly equal prices regardless of how pieces are permuted among agents.

We prove that computing a complete contiguous $\varepsilon$-envy-free cake allocation is PPAD-complete for normalized rational piecewise-constant additive valuations. The hardness holds even when $\varepsilon$ is given in unary, and even when every density takes only two values, which are the same for all agents, and is piecewise constant with at most six breakpoints. As a consequence, computing an exact contiguous envy-free allocation is also PPAD-complete, and the hardness holds under the same restrictions on the densities. Our key ingredient is to assign prices to the pieces so that, in every approximately envy-free allocation, all prices are nearly equal, regardless of how the pieces are assigned to the agents. We further show that, for every fixed integer $c\ge1$, computing a contiguous EF$c$ allocation of indivisible goods on a path is PPAD-complete for additive valuations, and the hardness holds even for binary valuations in which each good is valued by exactly one agent and all agents value the same number of goods.
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cs.MAcs.AI Weihao Li, Jun Bai, Shijie Chen et al. · Oct 14, 2026

XferAgent tackles the problem of sharing reusable task experience across heterogeneous LLM agents. Instead of trapping effective strategies inside individual memories, it organizes local and shared experience graphs and reconciles cross-agent contributions with a similarity-margin merge rule that avoids unreliable unions. For each new task, it routes a connected, task-relevant subgraph and integrates it with local experience so agents benefit from collective exploration without sacrificing agent-specific context.

Large language model (LLM) agents can reuse experience from prior task executions to improve performance on subsequent tasks. Although existing methods enable cross-agent experience sharing, differences in agents' execution histories and task requirements make shared experiences difficult to reuse effectively. We propose XferAgent, a framework for cross-agent experience transfer that organizes reusable experience in local and shared experience graphs. XferAgent reconciles compatible contributions from heterogeneous agents while avoiding unreliable merges. For each new task, it selects shared experiences and integrates them with the target agent's local experience to support task execution. Experiments across diverse task domains show improvements over representative memory-based methods and effective experience transfer between heterogeneous agent frameworks. Cumulative task success also increases over successive task passes as agents update and reuse their experiences.
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cs.AIcs.IRcs.MA Tianzhu Hu, Hang Yu, Zeyuan Zhao et al. · Oct 14, 2026

Advertising delivery still relies heavily on manual coordination across budgeting, bidding, and diagnosis, limiting scale and performance. AdCoEvo automates this pipeline by assigning Planner, Optimizer, and Inspector roles to an 8B-parameter language model and updating their LoRA adapters in rotation using settled business feedback, so the agents mutually adapt during continuous simulated delivery. The authors report gains of roughly 14% in advertiser value and 7% lower cost per acquisition over rule-based baselines in the AuctionNet simulator.

Digital advertising is an important means for platforms to reach potential users and drive business growth. Advertising delivery is the core link between marketing objectives and actual returns. Existing methods have achieved partial automation in individual tasks such as bidding and budget allocation, but they still rely on human operators for overall coordination, making it difficult to support large-scale operations. They also often fail to achieve optimal performance, and individual experience remains difficult to turn into reusable operational capabilities. In addition, as advertising markets change, advertising delivery systems need timely strategy updates to remain effective in dynamic markets. To automate the entire advertising operations process and improve adaptability to market changes, we propose AdCoEvo, a co-evolving multi-agent advertising delivery system. Specifically, the system connects delivery decisions across different timescales and operational granularities through role specialization. Diagnostic results guide account planning and strategy adjustment in the next period. The multi-agent system updates its model parameters based on actual delivery outcomes and continually improves delivery strategies through mutual feedback among planning, adjustment, and diagnosis, thereby achieving co-evolution. Experiments show that, relative to the rule-based operational baseline (Rule), AdCoEvo increases advertiser value by 14.02% while reducing cost per acquisition by 7.07%. Compared with a multi-agent system with fixed parameters, AdCoEvo increases advertiser value by 3.96% and reduces cost per acquisition by 1.24%, indicating that co-evolution can yield greater delivery returns.
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cs.AIcs.MA Sajid Siraj, Maria Barbati · Oct 14, 2026

AI agents chain many LLM calls to complete tasks, yet models are usually compared per call. This paper argues the correct functional unit is the successfully completed task, because failed attempts waste energy, cost and time. It derives crossover task lengths that predict when a smaller model stops being greener, cheaper or faster, and shows with a 15-model pilot that the greenest choice shifts from 1-3B models for short tasks to 8-27B models for long ones.

AI agents use large language models (LLMs) to plan and act over multiple steps, yet models are usually compared per call rather than per completed task. This paper asks: which model should an agent use to complete tasks reliably while minimising energy, cost and time? We show that per-call comparisons can be misleading for agentic AI. Because a task succeeds only if all required steps succeed, small differences in per-step reliability can produce large differences in overall task success. Failed attempts also consume resources. We therefore evaluate models using energy, cost and time per successfully completed task, treating the completed task as the functional unit. On this basis, we develop a decision model for choosing LLMs in agentic workflows. The model applies to tasks with binary or graded outcomes and to settings with or without retries. We show that each resource has a crossover task length at which a smaller, less reliable model ceases to be the greener, cheaper or faster option. These crossovers divide tasks into three regimes: for short tasks smaller models are preferred, for long tasks larger models are preferred, and only between these extremes do preferences among objectives matter. We embed these results in a two-stage framework that separates efficiency from preference. A Pareto screen first removes models that are never competitive; a weighted decision is required only when a genuine trade-off remains. A pilot study of 15 open-weight models from five developers, ranging from 0.6B to 27B parameters, on two multi-step agent tasks with measured GPU energy supports the predicted structure. The model with the lowest energy per completed task changes with task length and task type, and observed crossover points generally match those predicted from per-step measurements. These findings provide a practical framework for right-sizing language models in agentic AI.
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cs.MAcs.AI Sarath Shekkizhar, Prathyusha Jwalapuram, Zixuan Ke et al. · Oct 14, 2026

Agents are increasingly expected to negotiate and collaborate across organizational boundaries where each party maintains private tools, documents, and incentives. This paper studies how agent-to-agent (A2A) systems fail under these conditions, introducing A2A²-Failures, a taxonomy of 20 failure modes derived from over 2,500 sandboxed runs spanning cooperative to competitive scenarios. Its central thesis is that evaluating only final outcomes masks critical behavioral breakdowns—such as unverified peer claims, private data leakage, and scope distortion—making per-agent principal-alignment auditing essential for safe cross-boundary deployment.

Agents are increasingly interacting with other agents that act for different principals -- people or organizations on whose behalf they work -- e.g., a buyer's personal agent negotiating with an enterprise's seller agent. In such agent-to-agent (A2A) scenarios, each agent has its own environment and holds information and authority that the other cannot see. Moreover, the interests of each agent may be aligned (cooperative), partly aligned (mixed-motive), or opposed (competitive). Existing multi-agent system failure studies assume only one orchestrator, shared workspace, or principal. We ask how A2A systems fail when these assumptions are removed. We study more than 2,500 recorded runs of A2A systems built from different agent harnesses and models, spanning 488 scenarios across eight families (legal, CRM, security, commerce, etc.). From these traces, we derive $A^2$-Failures, a taxonomy of 20 A2A failure modes in four categories: (i) discovery and delegation, (ii) grounding and record consistency, (iii) verification, and (iv) conduct and fidelity. Three observations hold across the harnesses, models, and scenarios studied: (1) Agents match tasks to peer names mentioned in the prompt rather than actively searching for available peers; (2) Agents never fact-check each other unprompted; (3) Scoring only the final output rewards the lead agent while hiding internal coordination, verification, and behavioral breakdowns. Our study makes a case for comprehensive evaluations where agents are scored individually against their own objectives in addition to task outcome. We release the run logs behind the taxonomy at https://huggingface.co/datasets/a2a-salesforce/a2-failures.
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cs.MAcs.AIcs.LG Andrea Iannoli, Ivan Zyrianoff, Angelo Trotta et al. · Oct 1, 2026

Unmanned aerial vehicle swarms operating with independent edge-deployed language models face a dual challenge: reasoning context degrades as interaction histories grow, and indiscriminate information sharing wastes limited bandwidth. This paper proposes a distributed architecture in which each UAV maintains structured atomic notes in bounded core, local, and peer-specific memory queues, coupled with a deterministic Interest-Aware Gossip Engine that forwards messages based on semantic novelty and recency. The work matters because it targets the practical gap between centralized LLM coordination, which introduces bottlenecks and single points of failure, and fully decentralized control, which risks context degradation and communication collapse.

Unmanned aerial vehicle (UAV) swarms increasingly rely on language-model agents to provide adaptive mission-level reasoning in uncertain environments. Fully distributed control, in which each UAV hosts an independent Small Language Model (SLM), removes reliance on a centralized coordinator but introduces an information-management problem: long-running interaction histories can degrade the reasoning context, while indiscriminate information dissemination increases communication and inference overhead. We address these challenges with a distributed UAV-agent architecture that enables continuous local SLM control through an event-driven reason-act-observe lifecycle. Runtime knowledge is represented as structured atomic notes and organized into core, local, and peer-specific memory. A deterministic interest-aware gossip engine selectively disseminates these notes according to recipient-specific semantic novelty and recency. We evaluate the architecture using ten UAVs in a simulated search-and-rescue mission. Our approach completes all experimental runs, whereas unrestricted flooding messages completes only 70-85\%, and delegating forwarding decisions to the SLM prevents mission completion in every run. Compared with unrestricted flooding, our approach approximately halves inference-token consumption, reduces transmitted data, and achieves lower survivor-count error.